Permissive strategies in timed automata and games
DOI:
https://doi.org/10.14279/tuj.eceasst.72.1015Abstract
Timed automata are a convenient framework for modelling and reasoning about real-time systems. While these models are now well-understood, they do not offer a convenient way of taking timing imprecisions into account. Several solutions (e.g. parametric guard enlargement) have been proposed over the last ten years to take such imprecisions into account. In this paper, we propose a novel approach for handling robust reachability, based on permissive strategies. While classical strategies propose to play an action at an exact point in time, permissive strategies consider intervals of possible dates when to play the selected action. In other words, the controller specifies an interval of time delays for actions to be executed in a more flexible way. With such a permissive strategy, we associate a penalty, which is the inverse of the length of the proposed interval, and accumulates along the run. We show that in that setting, optimal strategies can be computed in polynomial time for one-clock timed automata.Downloads
Published
2015-11-25
How to Cite
[1]
P. Bouyer, E. Fang, and N. Markey, “Permissive strategies in timed automata and games”, eceasst, vol. 72, Nov. 2015.
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Copyright (c) 2015 Electronic Communications of the EASST
This work is licensed under a Creative Commons Attribution 4.0 International License.