A workbench for preprocessor design and evaluation: toward benchmarks for parity games
DOI:
https://doi.org/10.14279/tuj.eceasst.23.324Abstract
We describe a prototype workbench for the study of parity games and their solvers. This workbench is aimed at facilitating two activities: to aid in the design, validation, and evaluation of preprocessors for parity game solvers; and to aid in the generation of benchmark parity games that are meaningful for a wide range of solvers. Our workbench allows for easy composition of preprocessors, can populate databases with games and their meta-data, offers a query language for generating games of interest, and has already found potentially hard games.Downloads
Published
2009-12-17
How to Cite
[1]
M. Huth, N. Piterman, and H. Wang, “A workbench for preprocessor design and evaluation: toward benchmarks for parity games”, eceasst, vol. 23, Dec. 2009.
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Articles